Bug fix - 2023/09/25


Fixed an issue where if the game ran faster than 60 fps creatures would seem to "vibrate" on moving entities like moving plateforms, or move off of the plateform then put back on the plateform a frame after. Though it wasn't anything more than a visual glitch.

Files

Posseslime_Build_2023_09_25.zip 178 MB
Sep 25, 2023

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