Guideline is a puzzle game made in 30 hours for a jam with the theme: "Deflection"

In every level, you have to guide the shapes from the left into the right receivers to the right. To do so, you can switch the different path in their ways to make them deflect from their trajectory.

Each level is supposed to be endless, but you can advance to the next one when you reach a sufficient score.

The game may seem difficult when you discover a new level but don't give up! It gets easier and funnier when you learn which path leads where. Here some advices:

-Use the countdown time to try the switches available before the level starts

-You can click on the countdown to end it earlier

-You can access all the levels in the menu (in the pause menu)

Updates since the jam:

-Soundtrack

-A secret multiplayer game, related to the theme, is also hidden somewhere...

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